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Episode 74

The Indoor Kids

Hobbit Balls: A Very Hosty…

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The Indoor Kids #74: Hobbit Balls: A Very Hosty Episode

Kumail and Emily are in the fine city of Baltimore, and, thus, are all alone for this episode. They talk about games from Skrillex Quest to XCom to Assassin’s Creed (and more), their favorite parade candy, elevensies at Denny’s, gaming news and more!

Games discussed – Halo 4, Borderlands 2 DLC, Call Of Duty: Black Ops 2, Xcom, Assassin’s Creed 3, Lego Lord Of The Rings, Playstation Battle All-Stars, Perfect Strangers, and Skrillex Quest.

SPOILERS:

4:15 – A mention of some of the vague gameplay of Halo 4- not story, just literal buttons you press.

Follow @indoorkids, @kumailn, and @thegynomite on Twitter! And email us at theindoorkidspodcast@gmail.com!

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30 comments

  • I just have to say, usually agree with you guys, but Broccoli is awesome, and AC3 was such a let down. Slogging through the snow is no fun in real life or in a video game. It felt to me like they spent way too much time making the game pretty and not enough time making it fun. I miss alot of the joy that AC2 and even brotherhood had. (Thanks for getting me hooked on Borderlands 2 though, totally going to have to get the pirate DLC tonight)

  • Hey guys, love the show. Not sure if you have started the Black Ops 2 campaign since the last episode, but go ahead and skip it. I gave owned every single call of duty since modern warfare, but even I cant get behind this story line. Its good for about the first half, then there is an incredibly cliche moment that is the beginning of the end for the storyline. Imagine if M. Night Shyamalan and Michael Bay co-wrote a war movie. That would be this cliche filled bomb. I was so disappointed, because I though the first black ops story was so interesting and fun. The zombies and multi-player are still fun, but the story is a huge letdown. I can’t wait for the next episode guys. Hope it’s a great one.

  • Surprised there’s no mention of Super Smash Bros. in the Playstation Battle All-Stars discussion, as per Kumail and Emily’s description of All-Stars it sounds like it has a good 80% similarity in gameplay to Smash Bros (save for All-Stars’ power system w/kills vs Smash Bros’ damage system w/ring-outs and All-Stars’ combo stages), and a good 100% similarity in concept.

    The first Smash Bros came out in 1999, guys (and Kumail, the most recent version has more than 20 characters). Show some love.

  • Matt, I had a feeling someone would use the “spoiled by reality” argument, but I haven’t been interested in playing platformer/puzzle games since I owned a Commodore 64, which is why I knew nothing about any of the games you mentioned. Pretty much the only gaming website I read regularly is PC Gamer…

    If the overwhelming majority of Kumily’s podcast listeners would have already known about the financial success of these games as you imply, then I guess I’ll just have to accept the problems with being an outlier among their listeners.

  • ARRGH, I love this podcast, and thanks for putting in a spoiler warning for Halo 4, but please, telling what happens to the devs in Indie Game: The Movie is also a spoiler!

    You might think that the audience for this podcast follows all the industry news, but I had no idea whether these games were successful financially or critically, even though you’ve mentioned them before on this podcast.

    Slashfilm.com’s movie podcast also discussed this film, and they avoided revealling what happens.

    • Dude, that’s like asking for a spoiler warning on the news that there’s been a popular uprising in Egypt. This is OLD and COMMON news, Braid is like 4 years old, Super Meat Boy was the biggest game of last year and Fez was the biggest indie release of this year. It’s not even “Following industry news” it’s knowing the most general information about what’s coming out at all. Be reasonable.

  • I love you guys but Kumail, I’ve been a huge fan of AC my self and they are not aliens. They are proto-humans. Basically it’s along the lines of the Conan mythos where there were precursor societies and they basically gene spliced together helper monkies (humans). I think the fact they AREN’T aliens is what makes it so cool!

  • Emily shouts out the Burger King Rodeo Cheeseburgers! I’ve lucked out on those. They stopped carrying those most places, but Oklahoma keeps selling them, despite them not showing up printed on the menu most places. When in doubt, ask. They’re delicious, & compared to most fast food burgers, they are dirt cheap too.

  • I’m on board with your anti-turkey stance. Get a big ol’ capon and you get a big enough bird for the whole family, but with the dependable taste of a chicken.

  • There is no way for me to say this without sounding like a nit-picky a-hole, so here goes… if you hold down the shift key when you are adjusting the volume on your mac it will mute the “volume adjustment beep.”

    And by that, I mean, I’d like it if you did that.

    Love y’all.

  • RE: Denny”s.. I wish places would quite making ring-related products. It took us three movies to get rid of the freaking ring, and now Denny’s is giving us three of them on top of a burger. Stop it, marketing departments!

    RE: Halo4.. I have a big problem with light bridges.. why would you make a bridge out of energy? You could be on a bridge trying to get somewhere, and then the power goes out. And then you’re dead. Light bridges are the dumbest Halo thing ever. Even worse, is that the final battle probably could have been avoided if the enemy just turned off the light bridge, am I right? Hey look there’that annoying Spartan trying to come at me, across that light bridge. It’s a shame its made out of energy and therefore permanent somehow. Turn off the bridge, end of battle.

    I would have liked a mode similar to ODST’s overworld, where you could play same level all you wanted, go wherever you wanted on it, and enemies would constantly be re-deployed as you went around the map, rather than in waves. If there could be a Firefight that didn’t increase in difficulty, though, I’d be okay with that.. They should make a version of campaign just for giggles, where they do what the did with the AOTCR level on Halo 1.. where you play through one particular direction in the sunlight, and then play back through it again later on, backwards, in the dark and it seems like a completely new level except you have a vague idea of what might come next but the spawns and enemy clusters (and types) are different. If we could do that for regular campaign levels in maybe just a mode or something for giggles, that’d be splendid. I hated the flying level in Halo 4, because I died approximately 60 times, on easy. EASY setting. Never had I died more than 3 times, if ever, on one of those time-urgent traveling (warthogs while stuff crumbles around you) levels, unless I was intentionally doing weird tricks off stuff, but on that flying level there is no way I could finish the entire level without dying I bet.

    A Skrillex Zelda game sounds great, but I’ll def play with mute on. Dubstep is the cancer of the music industry, and anyone with ears and claims to like it is either deaf so new to music they haven’t heard much else to compare it to..

  • I get why so many Wii units sold, the original one. It was down to like $80 during the Thanksgiving period sales. Combine that with a sluggish economy and you have an easy choice for a lot of people.

  • Had a dream last night that you guys took up an invite to New Zealand to do stand-up at my friend’s IT store opening. I was totally stoked and excited to meet you guys.

    I got a call from my friend saying that you were late and could I open for you? I did a set consisting entirely of Game of Thrones jokes and destroyed. A half hour later you guys still hadn’t showed and weren’t returning our calls.

    What gives guys? What gives? You guys should come down under.