So This is What ZELDA Would Look Like in Unreal Engine 4
By Charles Webb on May 6, 2014
While we wait for Nintendo to offer up their own Wii U version of the next Zelda game, we have the fan community out there imagining what it will look like for us.
Enter Michael Eurek, who has recreated the Temple of Time from The Legend of Zelda: The Ocarina of Time in HD splendor. Eurek built the area from the ground up in Unreal Engine 4.
It’s definitely shiny, although I wonder if “hyperreal” really says The Legend of Zelda (and I say this as someone who loved the art style of The Wind Waker). It’s definitely a hard shift in the aesthetic, although my dream of dreams is to see a game in the style of longtime Zelda concept artist Katsuya Terada someday.
HT: Game Informer