CG Film Makes Reality Obsolete

by Chris Hardwick on January 7, 2010

This film rips the pants off your mind in one motion and then blows it. Its makers at The Third and The Seventh explain the piece in a way that seems like it may have been in another language first:

A FULL-CG animated piece that tries to illustrate architecture art across a photographic point of view where main subjects
are already-built spaces. Sometimes in an abstract way. Sometimes surreal.

As an added bonus, here’s a short compositing breakdown to show how it was rendered.

Well done! Meatspace has now become a vestigial appendage of the Universe!

via The Fish

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21 comments

{ 19 comments… read them below or add one }

geiger January 7, 2010 at 1:57 pm

it’s about time. reality is for FAGGOTS

Beau Ryan January 7, 2010 at 2:00 pm

great, i want to buy a really nice camera now.

ProgGrrl January 7, 2010 at 2:34 pm

WOW. And I thought Avatar looked good.

Eddie January 7, 2010 at 2:41 pm

I find that last comment offensive. D:

Joe Francis January 7, 2010 at 2:48 pm

Eddie doesn’t like Avatar.

Michelle January 7, 2010 at 2:58 pm

A very nice piece, I must say.

jon January 7, 2010 at 3:06 pm

It’s impressive, but the score and cinematography are borrowed directly from the movie Gattaca. He at least attributes Michael Nyman’s Gattaca score as the “base” for “his” score, but I don’t see much difference. As for the cinematography it just screams of Gattaca to me, especially in lighting and color grading, and sure enough there is a commenter on the video that said the exact same thing.

Impressive CG work, nonetheless, but it would be nice to see some originality otherwise…

Val January 7, 2010 at 3:29 pm

This is a fine example of why Avatar isn’t that big of a deal to me. Why would I get all wet-crotch over realistic looking blue cat-people when there’s CGI that looks like this? My socks have been knocked off. Good luck getting them back on.

jl January 7, 2010 at 3:50 pm

That’s a lot of Pledge… CGI Pledge…

Walter January 7, 2010 at 4:10 pm

Wild.
Except I think the wind turbines look like they are turning the wrong way. And the leaves in the wind look a bit wonky.

Beth Bowles January 7, 2010 at 5:15 pm

This can’t be CGI. Whoa.

M_pony January 7, 2010 at 7:26 pm

Holy flipping flip! This is -one- guy doing this?
What’s next??

dragonhelix86 January 7, 2010 at 10:18 pm

just when reality sucked already here comes cg to completely bury it XD

sfmd January 7, 2010 at 10:50 pm

this video made my jaw hit the floor :[ ]
thanks for posting Chris

cchana January 8, 2010 at 2:01 am

pretty sweet CGI… i think some of the realism is down to what seems like imperfections in the lighting/camera lens. beautiful!

Barny-Boo January 8, 2010 at 10:19 am

Well, it’s a good thing that this is actually fake (so, real?) ’cause if it’s not my brain is over forever.
It’s no Clash of the Titans, all’m'sayin’.

Robert January 11, 2010 at 12:32 pm

It’s like a trailer for Myst 2.0 for the Xbox 8,000,0000.

pcy January 12, 2010 at 6:28 pm

nice to see 2-d detail improve like that. but whatever happened to improving virtual reality? the medium seemed to just die off abruptly in the late 90′s.

http://www.youtube.com/user/VRtifacts
this user has some “archaic” videos of virtual reality development.

Jimmith January 28, 2010 at 6:57 am

These visuals are pretty stunning. But you can’t take anything away from what was done with Avatar just because these still images are more realistic in appearance. It is one thing to take inanimate objects, with little or no motion, and create virtual representations to this degree that most would not be able to tell were CGI. But when you add in motion, like the falling papers or the camera man, the animated aspect of it all is exposed and it is easy to tell you aren’t looking at a real person or papers. But with Avatar there is an entire planet of living environment and creatures brought to life with extraordinary, realistic movements and sound. What James Cameron did with that movie is amazing and even though this was a great display of where CGI is going in the future, in my mind it doesn’t compare.

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